{ Quests }
About
Questing is a vital part of an Eláfkeri's life. Ever since they reach their fledgling stage, an Eláfkeri learns to quest to learn about the world they live in, and how to survive it.
Quests grant an Eláfkeri different items, which can fulfill different purposes, from being used in Crafting other items, to being useful in specific activities.
Questing also brings an Eláfkeri closer to nature, granting it a HarP bonus.
Quests grant an Eláfkeri different items, which can fulfill different purposes, from being used in Crafting other items, to being useful in specific activities.
Questing also brings an Eláfkeri closer to nature, granting it a HarP bonus.
- A healthy Eláfkeri can participate in Quests as soon as their import is uploaded!
- An Eláfkeri that is blind, Hornless, is born with Angel Wing, or is born with cardiac aplasia must go through rehabilitation before it can go on Quests. Learn more about health here.
- Quest entries must fulfill their specific prompt's criteria, as well as the general Quest entry criteria.
- A Quest entry can contain up to four (4) participants joining the same specific Quest. It may include more Eláfkeria, but only 4 may get their entries rolled.
- A Quest entry can additionally depict other ARPG characters that can be rolled for their own game's activities, without taking up the space of the 4 rollable Eláfkeria limit.
Health Requirements
Because Quests require physical effort and coordination, Eláfkeria that are Blind, Hornless, have Angel Wing, or have Cardiac Aplasia, must go through Health Rehabilitation before they can participate in Quests.
Eláfkeria that are born Healthy or with conditions that are not mentioned above may participate in Quests without the need of rehabilitation.
Eláfkeria that are born Healthy or with conditions that are not mentioned above may participate in Quests without the need of rehabilitation.
Types & Rewards
Quests are divided in two areas: General Quests, and Horror Quests.
General Quests are for all audiences, and contain no horror elements. Horror Quests may contain disturbing physical and psychological scenarios, and are recommended to players of ages 15 and up. Please play Horror Quests at your own discretion.
General Quests are for all audiences, and contain no horror elements. Horror Quests may contain disturbing physical and psychological scenarios, and are recommended to players of ages 15 and up. Please play Horror Quests at your own discretion.
Because each Quest is different from the rest in some way, the rewards it can grant vary greatly. Still, all Quests' rewards offer the following:
- Set rewards ( for Quests that apply ). Read the Quest Boards below to see each individual Quest's set rewards.
- Chance at finding items and companions. Read the Quest Boards below to see each individual Quest's possible rewards.
- Chance at finding Side Quests. Side Quests are optional, further Quests you can find and join, if desired.
- Chance at finding Random Events. Random Events are events that can be positive, negative, or neutral, and cannot be avoided once encountered.
- Chance at receiving a Temporary Status. Temporary Statuses won't always be listed in the possible rewards.
- The Activity HarP bonus to the entry's HarP count, for all participating Eláfkeria ( Eláfkeria past the participant limit may not claim this bonus ).
Harmonic Rank & Character Stats
An Eláfkeri's success rate is determined by their Harmonic Rank. The higher the rank, the more in touch an Eláfkeri is with the Kósmos, and the more likely they are to succeed.
An Eláfkeri's Luck Stat also comes into play during Quests, improving the Eláfkeri's chance at finding positive Random Events or Side Quests, and decreasing the Eláfkeri's chance at finding negative Random Events.
Additionally, minor factors such as certain Items, Companions, and Temporary Statuses can improve ( or worsen ) an Eláfkeri's odds.
An Eláfkeri's Luck Stat also comes into play during Quests, improving the Eláfkeri's chance at finding positive Random Events or Side Quests, and decreasing the Eláfkeri's chance at finding negative Random Events.
Additionally, minor factors such as certain Items, Companions, and Temporary Statuses can improve ( or worsen ) an Eláfkeri's odds.
Because each Quest is different from the rest in some way, the rewards it can grant vary greatly. Still, all Quests' rewards offer the following:
- Set rewards ( for Quests that apply ). Read the Quest Boards below to see each individual Quest's set rewards.
- Chance at finding items and companions. Read the Quest Boards below to see each individual Quest's possible rewards.
- Chance at finding Side Quests. Side Quests are optional, further Quests you can find and join, if desired.
- Chance at finding Random Events. Random Events are events that can be positive, negative, or neutral, and cannot be avoided once encountered.
- Chance at receiving a Temporary Status. Temporary Statuses won't always be listed in the possible rewards.
- The Activity HarP bonus to the entry's HarP count, for all participating Eláfkeria ( Eláfkeria past the participant limit may not claim this bonus ).
Entry Criteria
General
- Quest entries must depict the participants as the focal point.
- Quest entries must clearly depict the Eláfkeri(a) following the prompt of the specific Quest they're joining.
- Quest entries must be recognizable as their activity, and cannot be rolled for any other in-game activity.
- Any activity entry must have an official count in the HarP Queue and be approved for the Quest it's listed as to be rolled.
Visual Art
- Quest entries must be clean line work, colored OR shaded, with a background.
- An Eláfkeri must be depicted as a full body to be rollable in an entry.
- The depicted Eláfkeri(a) must be recognizable in design, traits, and colors.
Literary Art
- Quest entries must be, at minimum, 600 words, with a background. Each additional Eláfkeri adds +200 words to the minimum word count.
- An Eláfkeri must be depicted as an active participant of the story to be rollable in an entry.
- The depicted Eláfkeri(a) must be recognizable in design, traits, and colors.